Meta Creation in NEOS VR

Meta Creation in NEOS VR is the latest project from the BBMC. BBMC artists are  experimenting with the capabilities of NPCs (Non-Player Characters) in the social VR world of NEOS. The artists are creating NPCs that have the ability to create in their own right – essentially becoming autonomous virtual artists. JE Solo has been collaborating with programmers and is nearly finished with the development and implementation of their experimental NPCs. They are currently finalizing their VR installations for an upcoming in-world exhibition.

under world by JE Solo
JE (Liz) Solo has created two Non-Player Characters (NPCs) who exist as ghosts haunting the metaverse of NEOS VR. Solo’s metacreator NPCs respond to users by playing original compositions that are influenced by movement and sound in the space. JE’s NPCs are connected to MASOM AI meta-composition software, which interprets JE’s original compositions through audio forms from the natural world, (whale song in particular). When the haunted VR environment spawns, the virtual ghost entities approach and interact with users while composing original sound in real time. These NPCs live perpetually inside of their immersive VR environment.

under world CREDITS
JE Solo (psychic radio) – AI Character Creator/Composer/Meta-Composer/Sim Builder
Mike Kean – Additional Audio creation; sound engineering
Dr. Kivanç Tatar (Turing Touch) – AI Meta-Composition Software Creator
Lucas Rosetti (Lucasro7) – NEOS LogiX Programmer
Tomas Mariancik (Frooxius) – NEOS CTO, Co-Creator
Karel Hulec (Karel) – NEOS CEO, Co-Creator
Special thanks to Koffee, NEOS

JE (Liz) Solo is an award-winning performance artist, writer, and musician specializing in working with emerging technology in performance, including merging the live performance stage with virtual (online, game) environments. JE’s performances, videos and online events continue to be screened and presented around the world, most recently at: 7a*md8 International Festival of Performance Art, Toronto; IOTA Institute, Halifax; Women From the Future, Factory Theatre, Toronto; ISEA Istanbul; FILE Electronic Language International Festival, Sao Paolo. See:

This project has been funded by the Canada Council for the Arts | Conseil des arts du Canada

Special thanks to the Odyssey Simulators