Tag: AI

  • Peripheral Visions – About what is out of focus

    Peripheral Visions – About what is out of focus

    Coming on Saturday February 19th at 12 NOON SLT – the premiere of Peripheral Vision – About what is out of focus. An exhibit by Fau Ferdinand and Penumbra Carter. Join us Exhibit A on Odyssey for the opening event. The artists will be in attendance. http://maps.secondlife.com/secondlife/Odyssey/29/47/24 AI and I by Fau Ferdinand In different times I used to read,…

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  • Another Historic First for BBMC Artists

    Another Historic First for BBMC Artists

    BBMC artists, led by JE Solo, have been working with teams of programmers to create NPCs (Non-Player Characters) inside of NEOS VR who think using a quantum computer. This week, many months of work have been paying off as JE Solo tests the quantum programming of their NPC for the first time. JE Solo has…

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  • Quantum Computing in NEOS VR

    Quantum Computing in NEOS VR

    PRESS RELEASE FOR IMMEDIATE RELEASE Contact – JE Solo 437-350-7768  blackbagmediacollective@gmail.com Black Bag Media Collective Announces Quantum Computing Partnership A historic first! Canadian media-artists will be connecting the minds of AI-enhanced virtual beings with a quantum computer. VANCOUVER | TORONTO | CHICAGO | PRAGUE | VIENNA March 17, 2021 – The Black Bag Media Collective…

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  • In Conversation with JE Solo – Meta Creation in NEOS VR

    In Conversation with JE Solo – Meta Creation in NEOS VR

    Ideatron interviews artist JE Solo about their latest installation, under world – developed through the BBMC’s Meta Creation in NEOS VR project. JE discusses their artificially intelligent NPC whales; working as a creator in NEOS VR; and how working in VR influences their work as an author of science fiction, (and vice versa). Meta Creation…

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  • under world

    under world

    These videos document JE Solo’s under world installation, and feature Artificially Intelligent Non Player Characters – twin whales. These underwater creatures compose their own unique songs in real time based on their interpretations of an original composition by the artist. This project is part of the BBMC’s Meta Creation in NEOS VR project.   Meta…

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